- Status: Released (2012)
- Genre: MMORPG
- Developer: Ankama
- Publisher: Ankama
- Platforms: PC, Mac, Linux
Wakfu is an MMORPG created by Ankama. It is set 1,000 years after the story of Dofus. The world was devastated by Ogrest, a fearsome ogre. It is up to the player to either face him or go their own way across the archipelagos rebuilding the once mighty nations.
Players can choose between 17 different classes. Those are Feca, Osamodas, Enutrof, Sram, Xelor, Ecaflip, Eniripsa, Iop, Cra, Sadida, Sacrier, Pandawa, Rogue, Masqueraider, Foggernaut, Eliotrope, and Huppermage. Players who played Dofus, know that every class comes with its own playstyle. Bound to a God and depending on the way the player plays, the Character will develop differently.
In Wakfu, everything depends on the players. The can rebuild the devastated nations, influence the ecosystems, and even become citizens of a nation to be afterwards elected to the governor. With this, new rights and duties await the player. It doesn’t matter if the player is a fighter, merchant or craftsman, everyone can influence the world and take part in maintaining or changing the planet’s evolution and balance.
The ecosystem is one of Wakfu’s unique features. If players kill too many enemies of one species, they might go extinguished. Reap too much of one plant, and it will disappear. It is up to the player, if he wants to protect the local species or if he wants to exploit it is far as possible. The decision is up to the player, but also the consequences that will follow.
If the player is rather a fighter, he might look for a dungeon or two. In Wakfu, there are waiting over 70 Dungeons to be explored. They are not only on the mainland but also on all those little islands. Like the predecessor, Wakfu surprises with a vast, boundless world. Everything comes up with its own story and many rewards.
- 17 different classes
- In-depth job system
- Ecosystem can be influenced
- Extensive political system
- Very player-driven
- Repetitive gameplay and turn-based fights
- Customization is limited