Copyright strike hits Super Mario 64 Online very hard
A while ago, a special Super Mario project was announced. They wanted to create a multiplayer version of the well-known Super Mario 64. This little fan project was based on the original rom and was called Super Mario 64 Online.
But what happened you ask?
Nintendo didn’t like the fact that fans were working with their property and finance it through Patreon. They shut down the Patreon of the game and took down every video regarding the Super Mario 64 Online.
A Nintendo representative said about this: “Nintendo’s broad library of characters, products, and brands are enjoyed by people around the world, and we appreciate the passion of our fans. But just as Nintendo respects the intellectual property rights of others, we must also protect our own characters, trademarks and other content.”
“I thought that was just a way to tell me to stop working on that, since I thought taking down the tool itself was legally impossible,” Emanuar, the developer of Super Mario 64 Online, told Polygon. “After all, that’s just my own code. Kind of like ‘Stop developing this or we shut this channel down.’ Or, that is, what it felt like.
“They’ve managed to take some old files from the [Super Mario 64 Online] tool, though, and I really don’t want to get into a legal argument with Nintendo,” he added. “I’ll try removing anything that could be considered infinging from my Patreon,” he said, in hopes of getting it back.