Preserving the game flow of Super Mario Odyssey without the Game Over screen
The traditional developer Nintendo breaks again one of its traditions. This time around, they want to get rid of the “Game Over” screen with Super Mario Odyssey that accompanied Mario for so many years. It is something that the good old arcade machines introduced first to the players. Since then it made its appearance in many games. But nowadays, it seems to lose its purpose.
“We also wanted people to be able to, you know, you get into a kingdom and you can just kind of continually keep going through that kingdom without being pulled out, so that was why we kind of wanted to get rid of the lives idea,” the Game’s producer Yoshiaki Koizumi told at E3. They want to abandon the idea of lives and game over. They want to keep the flow of the game instead of pulling out the player with something like a Game Over screen.
For every death Mario experiences, he will have to pay ten gold coins. But even if he doesn’t have coins, he will be able to continue his journey. Along the way, there seem to be enough coins anyway and a lot of checkpoints are waiting for the player. If he dies, he will continue from one the last point he visited.
On the one side, it is sad to see this iconic screen going, but on the other hand, it allows us to spend more time exploring the kingdom. And for some player, it is eventually less frustrating without the Game Over screen. Super Mario Odyssey launches October 27th for Nintendo Switch only.
If you want to feel a bit nostalgic, here you can watch all the Game Overs of Marios previous lives.