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The first official test server for Warcraft 3 is available now

After many years, Warcraft 3 receives its first test server

A lot of players still enjoy the old Blizzard games like Diablo 2, Starcraft and Warcraft 3. This is all the more a reason for Blizzard to support its games. This can be seen with the Remaster of Starcraft and Patch 1.18 which hit Warcraft 3 a while ago. Now we can even join a test server of Warcraft 3 to test out the latest changes that Blizzard is doing with patch 1.28.6.

Part of this update are different balancing tweaks as well as new map pools for the following mode: 1vs1, 2vs2, 3vs3, 4vs4, and free-for-all. Maybe we hear even more on the upcoming gamescom which will happen next week. We will be there and tell you everything we can find out.

General Improvements & Gameplay Objectives

  • Balanced creep camp difficulty progression from early to late game
  • Balanced creep drop tables for better item progression from early game to late game
  • Item diversity: Varied Level 1 though 6 charged items and Level 1 through 6 permanent items
  • Balanced all start locations: total amount and starting distance from lumber, equal amount of spacing, equal size choke points, et cetera
  • Balanced expansion distance from start locations
  • Decluttered points of interest to reduce visual competition during gameplay
  • Retextured map surfaces for better visual clarity – both on screen and mini-map
  • Minimized the size of trees and doodads that obstructed player view of points of interest
  • Added cliff lines or deep water to edges of the map – removing hard edges (aesthetic choice for immersion)
  • Properly placed trees and doodads on the pathing grid: full-cell Medium Grid to half-cell Medium Grid alternate
  • Removed the rolling shoreline waves from rolling hills to remove the noise the waves created – remains for cliff shores

List of 1 v 1 maps

List of 2 v 2 maps

List of 3 v 3 maps

List of 4 v 4 maps

List of FFA maps

Known Issues

  • We are aware Warcraft III matchmaking is a bit long in the tusk; we will be improving matchmaker logic for a future patch
  • Automated Tournaments and Ladder Board are not functional for PTR
  • Latency was improved with 1.28, but still needs work to meet modern standards

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